.. index:: pair: page; Primitive Attributes: floating-point math mode .. _doxid-dev_guide_attributes_fpmath_mode: Primitive Attributes: floating-point math mode ============================================== For some applications, it can be beneficial to allow down-conversions to speedup computations without noticeable impact on accuracy. This section describes how the default numerical behavior of oneDNN (described in :ref:`Data Types `) can be altered to allow implicit down-conversions of floating-point types. The floating-point math mode attribute. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When passed to a primitive creation, the :ref:`dnnl::fpmath_mode ` primitive attribute specifies which implicit down-conversions are allowed for that given primitive. Only down-conversions from f32 to narrower data-types (f16, bf16, or tf32) are currently allowed. Furthermore these down-conversions are allowed only during computation, and do not affect the storage datatype (which must remain f32). The :ref:`dnnl::fpmath_mode ` primitive attribute can take 3 types of values: * the ``strict`` mode disables any down-conversion. * the ``any`` mode allows all conversions from f32 to a smaller floating-point datatype (f16, bf16, or tf32). * a specific datatype (f16, bf16, or tf32) which specifically allows down-conversion only from f32 to a datatype at least as accurate as the specified data-type (at least same number of exponent and mantissa bits). This attribute is ignored if a primitive computation data-type is integral. Enforcing the floating-point math mode to an integral primitive. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A user can enforce an integral primitive to comply with the floating-point math mode by setting the second argument of :ref:`dnnl_primitive_attr_set_fpmath_mode_v2 ` (C API) or :ref:`dnnl::primitive_attr::set_fpmath_mode ` (C++ API) functions to ``1`` or ``true``. In this case, an integral primitive will be forced to add an implicit weights up-conversion to the data type specified in the :ref:`dnnl::fpmath_mode ` in addition to down-conversions described for the primitives with floating-point computation data-types. The de-quantization parameters of this up-conversion can be specified using :ref:`quantization attributes `. For more details, refer to :ref:`Matmul Tutorial: weights decompression `. A note on the default floating-point math mode. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The default floating-point mode is ``strict``, which means no implicit down-conversion is allowed. However, this default behavior can be changed with the ``ONEDNN_DEFAULT_FPMATH_MODE`` environment variable, the :ref:`dnnl_set_default_fpmath_mode ` (C API) or the :ref:`dnnl::set_default_fpmath_mode ` (C++ API) functions. .. note:: For builds where Arm Compute Library is enabled, setting ``ONEDNN_DEFAULT_FPMATH_MODE`` to ``BF16`` or ``ANY`` will instruct Compute Library to dispatch bfloat16 kernels where available, provided the hardware supports bfloat16 instructions. Note: this may introduce a drop in accuracy.